By default, this voice message will be sent by the user. Represents a link to an MP3 audio file stored on the Telegram servers. This object represents the content of a message to be sent as a result of an inline query. Telegram clients currently support the following 5 types:. Represents the content of a text message to be sent as the result of an inline query.
Represents the content of a location message to be sent as the result of an inline query. Represents the content of a venue message to be sent as the result of an inline query. Represents the content of a contact message to be sent as the result of an inline query. Represents the content of an invoice message to be sent as the result of an inline query. Represents a result of an inline query that was chosen by the user and sent to their chat partner. Note: It is necessary to enable inline feedback via Botfather in order to receive these objects in updates.
Your bot can accept payments from Telegram users. Please see the introduction to payments for more details on the process and how to set up payments for your bot. Please note that users will need Telegram v. Use this method to send invoices. Use this method to reply to shipping queries.
Use this method to respond to such pre-checkout queries. Telegram Passport is a unified authorization method for services that require personal identification. Users can upload their documents once, then instantly share their data with services that require real-world ID finance, ICOs, etc.
Please see the manual for details. This object represents a file uploaded to Telegram Passport. Contains information about documents or other Telegram Passport elements shared with the bot by the user. Contains data required for decrypting and authenticating EncryptedPassportElement. See the Telegram Passport Documentation for a complete description of the data decryption and authentication processes.
Informs a user that some of the Telegram Passport elements they provided contains errors. The user will not be able to re-submit their Passport to you until the errors are fixed the contents of the field for which you returned the error must change. Use this if the data submitted by the user doesn't satisfy the standards your service requires for any reason.
For example, if a birthday date seems invalid, a submitted document is blurry, a scan shows evidence of tampering, etc. Supply some details in the error message to make sure the user knows how to correct the issues.
This object represents an error in the Telegram Passport element which was submitted that should be resolved by the user. It should be one of:. Represents an issue in one of the data fields that was provided by the user. The error is considered resolved when the field's value changes.
Represents an issue with the front side of a document. The error is considered resolved when the file with the front side of the document changes.
Represents an issue with the reverse side of a document. The error is considered resolved when the file with reverse side of the document changes. Represents an issue with the selfie with a document. The error is considered resolved when the file with the selfie changes. Represents an issue with a document scan. The error is considered resolved when the file with the document scan changes. Represents an issue with a list of scans. The error is considered resolved when the list of files containing the scans changes.
Represents an issue with one of the files that constitute the translation of a document. The error is considered resolved when the file changes. Represents an issue with the translated version of a document. The error is considered resolved when a file with the document translation change. Represents an issue in an unspecified place. The error is considered resolved when new data is added. Your bot can offer users HTML5 games to play solo or to compete against each other in groups and one-on-one chats.
Please note that this kind of power requires responsibility: you will need to accept the terms for each game that your bots will be offering. This object represents a game.
Use BotFather to create and edit games, their short names will act as unique identifiers. A placeholder, currently holds no information. Use BotFather to set up your game. Use this method to set the score of the specified user in a game message. On success, if the message is not an inline message, the Message is returned, otherwise True is returned. Returns an error, if the new score is not greater than the user's current score in the chat and force is False.
Use this method to get data for high score tables. Will return the score of the specified user and several of their neighbors in a game.
On success, returns an Array of GameHighScore objects. This method will currently return scores for the target user, plus two of their closest neighbors on each side. Will also return the top three users if the user and his neighbors are not among them. Please note that this behavior is subject to change. And that's about all we've got for now. If you've got any questions, please check out our Bot FAQ ».
June 25, Bot API 5. Added the class BotCommandScope , describing the scope to which bot commands apply. Added the method deleteMyCommands to allow deletion of the bot's commands for the given scope and user language.
Improved visibility of bot commands in Telegram apps with the new 'Menu' button in chats with bots, read more on the blog.
And More Improved documentation of the class ChatMember by splitting it into 6 subclasses. Renamed the method kickChatMember to banChatMember. The old method name can still be used. April 26, Bot API 5.
Added the type InputInvoiceMessageContent to support sending invoices as inline query results. Allowed sending invoices to group, supergroup and channel chats. If the parameter isn't specified, the invoice can be paid directly from forwarded messages. Old action names will still work for backward compatibility. See earlier changes » Authorizing your bot Each bot is given a unique authentication token when it is created.
All queries must be made using UTF Making requests when getting updates If you're using webhooks , you can perform a request to the Bot API while sending an answer to the webhook. If you switch to a local Bot API server, your bot will be able to: Download files without a size limit. Upload files up to MB. Upload files using their local path and the file URI scheme. Use any local IP address for the webhook. Use any port for the webhook. Getting updates There are two mutually exclusive ways of receiving updates for your bot — the getUpdates method on one hand and Webhooks on the other.
Update This object represents an incoming update. Update identifiers start from a certain positive number and increase sequentially. This ID becomes especially handy if you're using Webhooks , since it allows you to ignore repeated updates or to restore the correct update sequence, should they get out of order.
If there are no new updates for at least a week, then identifier of the next update will be chosen randomly instead of sequentially.
New incoming message of any kind — text, photo, sticker, etc. New incoming channel post of any kind — text, photo, sticker, etc. The result of an inline query that was chosen by a user and sent to their chat partner. Please see our documentation on the feedback collecting for details on how to enable these updates for your bot.
New incoming shipping query. New incoming pre-checkout query. Contains full information about checkout poll Poll Optional. New poll state. A user changed their answer in a non-anonymous poll.
Bots receive new votes only in polls that were sent by the bot itself. The bot's chat member status was updated in a chat. For private chats, this update is received only when the bot is blocked or unblocked by the user. A chat member's status was updated in a chat. A request to join the chat has been sent. Must be greater by one than the highest among the identifiers of previously received updates.
By default, updates starting with the earliest unconfirmed update are returned. The negative offset can be specified to retrieve updates starting from -offset update from the end of the updates queue. All previous updates will forgotten. Values between are accepted. Defaults to Defaults to 0, i. Should be positive, short polling should be used for testing purposes only. See Update for a complete list of available update types. If not specified, the previous setting will be used.
Please note that this parameter doesn't affect updates created before the call to the getUpdates, so unwanted updates may be received for a short period of time.
Use an empty string to remove webhook integration certificate InputFile Optional Upload your public key certificate so that the root certificate in use can be checked. See our self-signed guide for details. Use lower values to limit the load on your bot's server, and higher values to increase your bot's throughput. Please note that this parameter doesn't affect updates created before the call to the setWebhook, so unwanted updates may be received for a short period of time.
WebhookInfo Contains information about the current status of a webhook. A list of update types the bot is subscribed to. Optional fields may be not returned when irrelevant. User This object represents a Telegram user or bot. Field Type Description id Integer Unique identifier for this user or bot. But it has at most 52 significant bits, so a bit integer or double-precision float type are safe for storing this identifier. User's or bot's last name username String Optional. True , if the bot can be invited to groups.
Returned only in getMe. True , if privacy mode is disabled for the bot. True , if the bot supports inline queries. Chat This object represents a chat. Field Type Description id Integer Unique identifier for this chat. But it has at most 52 significant bits, so a signed bit integer or double-precision float type are safe for storing this identifier.
Title, for supergroups, channels and group chats username String Optional. Last name of the other party in a private chat photo ChatPhoto Optional. Chat photo. Returned only in getChat. Bio of the other party in a private chat. Description, for groups, supergroups and channel chats.
Primary invite link, for groups, supergroups and channel chats. The most recent pinned message by sending date. Default chat member permissions, for groups and supergroups. For supergroups, the minimum allowed delay between consecutive messages sent by each unpriviledged user; in seconds. The time after which all messages sent to the chat will be automatically deleted; in seconds.
For supergroups, name of group sticker set. True , if the bot can change the group sticker set. Unique identifier for the linked chat, i. But it is smaller than 52 bits, so a signed 64 bit integer or double-precision float type are safe for storing this identifier.
For supergroups, the location to which the supergroup is connected. Message This object represents a message. Sender of the message, sent on behalf of a chat. The channel itself for channel messages. The supergroup itself for messages from anonymous group administrators. For replies, the original message. Signature of the post author for messages in channels, or the custom title of an anonymous group administrator text String Optional.
For text messages, special entities like usernames, URLs, bot commands, etc. Message is an animation, information about the animation. For backward compatibility, when this field is set, the document field will also be set audio Audio Optional. Message is an audio file, information about the file document Document Optional. Message is a general file, information about the file photo Array of PhotoSize Optional.
Message is a photo, available sizes of the photo sticker Sticker Optional. Message is a sticker, information about the sticker video Video Optional. Message is a video note , information about the video message voice Voice Optional. Message is a voice message, information about the file caption String Optional. For messages with a caption, special entities like usernames, URLs, bot commands, etc. Message is a shared contact, information about the contact dice Dice Optional.
Message is a dice with random value game Game Optional. Message is a game, information about the game. More about games » poll Poll Optional. Message is a native poll, information about the poll venue Venue Optional. Message is a venue, information about the venue. For backward compatibility, when this field is set, the location field will also be set location Location Optional.
Service message: the supergroup has been created. This field can't be received in a message coming through updates, because bot can't be a member of a supergroup when it is created. Service message: the channel has been created. This field can't be received in a message coming through updates, because bot can't be a member of a channel when it is created.
The group has been migrated to a supergroup with the specified identifier. The supergroup has been migrated from a group with the specified identifier. Specified message was pinned. Message is an invoice for a payment , information about the invoice. Message is a service message about a successful payment, information about the payment.
The domain name of the website on which the user has logged in. Service message. A user in the chat triggered another user's proximity alert while sharing Live Location. Inline keyboard attached to the message. MessageId This object represents a unique message identifier.
Field Type Description type String Type of the entity. Can't be used to download or reuse the file. File size in bytes Audio This object represents an audio file to be treated as music by the Telegram clients. Performer of the audio as defined by sender or by audio tags title String Optional. File size in bytes thumb PhotoSize Optional. Thumbnail of the album cover to which the music file belongs Document This object represents a general file as opposed to photos , voice messages and audio files.
File size in bytes Video This object represents a video file. File size in bytes VideoNote This object represents a video message available in Telegram apps as of v. File size in bytes Voice This object represents a voice note. File size in bytes Contact This object represents a phone contact. Contact's user identifier in Telegram. Additional data about the contact in the form of a vCard Dice This object represents an animated emoji that displays a random value.
May be empty if the user retracted their vote. Poll This object contains information about a poll. Available only for polls in the quiz mode, which are closed, or was sent not forwarded by the bot or to the private chat with the bot. Special entities like usernames, URLs, bot commands, etc. We can find the Source code for this article on the GitHub. Upload data files stored in the column with data type is BLOB. Some use-cases for why you'd want to upload a file to a website includes services that offer online file conversions and photo sharing websites.
Login to Command Center. Set a file size limit. This File Upload Example needs four files : index. MyUploader is a Java applet for uploading files to a web server. Use Case : Sometimes we need to upload file on Amazon S3 or need to write code to upload file. We will also provide server side code in Groovy that will receive the file on the server and save to an arbitrary location.
From here, locate and select the world folder that you'd like uploaded to the server. To upload a world to your server: 1. I have used BLOB data type to store the image and video files. So we can I am currently facing the following issue with a Java program. File; import java. The tests need to transfer the files via sftp. AJAX file upload tutorial. The following code snippet is used to upload the file. Create a New Workspace and Project. Import declaration Python Importing a Class means using it in another file.
The upload button is enabled only when a user selects text file. This post documents how I can upload a file by sending a HTTP multipart request in Java without using any external libraries.
FileFactory has always been the best place to upload and share files with no limits, since This is the fastest way to upload your own Minecraft Worlds or Plugins. Fast download. Validate the file type, don't trust the Content-Type header as it can be spoofed. Index view. The uploaded file type is not always same it may be like text file, image file, video file and also the other format as per our requirement. Select the FileUploadPG and go to the strcuture pane where a default region has been created.
No Plugins needed. The enterprise Java community has made great strides to simplify file uploads from a web browser to a server. Direct upload. The form calls a Java servlet, which reads the file and saves it into the directory.
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